Old School RuneScape241.4 - App Store
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Publisher Description
Old School RuneScape
Old School RuneScape is the iconic fantasy MMORPG that defined a generation. Based on the original 2007 version of RuneScape, this is the only major MMO RPG shaped entirely by its players, with new content voted into the game by the community.
With over 300 million accounts created since 2001, RuneScape remains one of the world’s most played online role-playing games. Whether you're new to Gielinor or returning for the nostalgia, Old School RuneScape delivers a deep, evolving sandbox RPG adventure.
Master 24 Skills, Including Sailing
Train across 24 unique skills, including the new Sailing skill. Captain your own ship, explore uncharted islands, and uncover powerful rewards on the open sea.
From Combat and Slayer to Fishing, Runecrafting, and Sailing, this open-world MMORPG offers true progression and freedom.
Choose your path:
. Max every skill
. Build a PvP account
. Play as an Ironman
. Or explore at your own pace
This is your MMO, play your way.
Epic Quests & Story Adventures
Embark on hundreds of immersive quests filled with humour, danger, and rich fantasy storytelling. Solve mysteries, defeat legendary foes, and shape your character’s legacy.
From early-game beginner quests to Grandmaster challenges, Old School RuneScape delivers classic RPG quest design with modern depth.
Bosses, Raids & Endgame PvM
Take on powerful bosses and conquer epic raids, including:
. Chambers of Xeric
. Theatre of Blood
. Tombs of Amascut
Whether you're learning how to survive your first raid, or you're chasing the title of raid master, Old School RuneScape offers some of the most rewarding PvM in any MMORPG.
Explore a Vast Open World MMO
Adventure across the enormous world of Gielinor, from desert kingdoms and haunted swamps to tropical islands and now the open seas.
Every region unlocks new training methods, bosses, skilling activities, and unforgettable quests in this living fantasy MMO.
True Cross-Platform Gameplay
Play Old School RuneScape on mobile and desktop with one account across the same game worlds. Skill on the go, complete a quest on mobile, then raid on desktop, your progress stays with you.
Free-to-Play or Become a Member
Start your adventure for free, or unlock the full MMORPG experience with Membership:
. 9 additional skills
. Hundreds more quests
. Exclusive bosses and raids
. Expanded world map and bank space
Download Old School RuneScape today and begin your adventure in the world’s most community-driven MMORPG.
Privacy policy: https://legal.jagex.com/docs/policies/privacy
Terms and conditions: https://www.jagex.com/terms
Do Not Sell Or Share My Personal Information: https://www.jagex.com/en-GB/terms/privacy#do-not-sell
Version History Greetings Adventurers! Our latest Client update includes:
• Updated app icon
• Fixed regression where Tag-All could fail on some NPCs (e.g. Doom boss)
• Fixed bug where non-stackable items show a stack indicator of 1.
• Improved handling of right click menu incorrectly opening in deadzones
• Fixed an issue where UI elements were unclickable after using a scroll bar.
• Improved fix for mini map being unresponsive to presses in the top half 241.4 1d ago Greetings Adventurers! Our latest Client update includes:
• Improved fix for XP tooltip appearing in top left of screen
• Fixed an issue with Chat filtering not working, including ability to clear chat 241.3 Oct 6 Greetings Adventurers! Our latest Client update includes:
• Fixed an issue where long press did not bring up the menu. 241.2 Sep 28 Greetings Adventurers! Our latest Client update includes:
• Fixed a bug where Chat window stopped updating.
• Fixed XP tooltip appearing in top left of screen.
• Fixed a bug where 'Examine' didn't work on some objects/NPC's.
• Fixed 'Minimenu Start position' setting having no effect.
• Fixed Long press/Right click menu appearing in UI deadzone and when doing pinch zoom gesture.
• Removed unintended limit on pasting in to text boxes.
• Fixed a bug preventing Menu Edit mode opening.
• Fixed top portion of mini map being unresponsive to inputs. 241.1 Sep 28 • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 Sep 10 Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12
About Old School RuneScape
The company that develops Old School RuneScape is Jagex. The latest version released by its developer is 241.4.
To install Old School RuneScape on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-13 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Old School RuneScape as malware if the download link is broken.
How to install Old School RuneScape on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Old School RuneScape is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Old School RuneScape is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 241.4
posted on 2026-10-13
Version History Greetings Adventurers! Our latest Client update includes:
• Updated app icon
• Fixed regression where Tag-All could fail on some NPCs (e.g. Doom boss)
• Fixed bug where non-stackable items show a stack indicator of 1.
• Improved handling of right click menu incorrectly opening in deadzones
• Fixed an issue where UI elements were unclickable after using a scroll bar.
• Improved fix for mini map being unresponsive to presses in the top half 241.4 1d ago Greetings Adventurers! Our latest Client update includes:
• Improved fix for XP tooltip appearing in top left of screen
• Fixed an issue with Chat filtering not working, including ability to clear chat 241.3 Oct 6 Greetings Adventurers! Our latest Client update includes:
• Fixed an issue where long press did not bring up the menu. 241.2 Sep 28 Greetings Adventurers! Our latest Client update includes:
• Fixed a bug where Chat window stopped updating.
• Fixed XP tooltip appearing in top left of screen.
• Fixed a bug where 'Examine' didn't work on some objects/NPC's.
• Fixed 'Minimenu Start position' setting having no effect.
• Fixed Long press/Right click menu appearing in UI deadzone and when doing pinch zoom gesture.
• Removed unintended limit on pasting in to text boxes.
• Fixed a bug preventing Menu Edit mode opening.
• Fixed top portion of mini map being unresponsive to inputs. 241.1 Sep 28 • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 Sep 10 Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12
version 241.2
posted on 2026-10-06
Version History Greetings Adventurers! Our latest Client update includes:
• Fixed an issue where long press did not bring up the menu. 241.2 Sep 28 Greetings Adventurers! Our latest Client update includes:
• Fixed a bug where Chat window stopped updating.
• Fixed XP tooltip appearing in top left of screen.
• Fixed a bug where 'Examine' didn't work on some objects/NPC's.
• Fixed 'Minimenu Start position' setting having no effect.
• Fixed Long press/Right click menu appearing in UI deadzone and when doing pinch zoom gesture.
• Removed unintended limit on pasting in to text boxes.
• Fixed a bug preventing Menu Edit mode opening.
• Fixed top portion of mini map being unresponsive to inputs. 241.1 Sep 28 • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 Sep 10 Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025
version 241.2
posted on 2026-10-02
Version History Greetings Adventurers! Our latest Client update includes:
• Fixed an issue where long press did not bring up the menu. 241.2 3d ago Greetings Adventurers! Our latest Client update includes:
• Fixed a bug where Chat window stopped updating.
• Fixed XP tooltip appearing in top left of screen.
• Fixed a bug where 'Examine' didn't work on some objects/NPC's.
• Fixed 'Minimenu Start position' setting having no effect.
• Fixed Long press/Right click menu appearing in UI deadzone and when doing pinch zoom gesture.
• Removed unintended limit on pasting in to text boxes.
• Fixed a bug preventing Menu Edit mode opening.
• Fixed top portion of mini map being unresponsive to inputs. 241.1 4d ago • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 Sep 10 Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025
version 240.7
posted on 2026-09-25
Version History • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 Sep 10 Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025
version 240.7
posted on 2026-09-11
Version History • Fixed issue where player attack options didn't respect game setting (e.g. Walk Here prioritized over Attack in PvP)
• Fixed issue where selecting menu a sub-option would trigger the entry below (e.g. when using Fairy Rings)
• Fixed touch scrolling in chat box/ bank / settings windows
• Fixed click-through in chat box not working
• Fixed chat channel stones being unusable
• Fixed telegrab only ever showing single item in a pile
• Fixed orb tapping (e.g. Quick Prayer) not registering with low frame rates
• Fixed menu entry customisations getting lost when disconnecting
• Fixed entry swapper being in shift-mode when NPC tagging enabled
• Fixed disconnection issue during The Red Reef quest
• Improved reordering on context dependent objects (e.g. Colossal pouch, Teleport items, etc) 240.7 1d ago Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 Sep 3 Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025
version 240.6
posted on 2026-09-04
Version History Greetings Adventurers! Our latest update focuses on:
• Menu Entry Swapper full overhaul! Addressing known bugs and limitations
• MES brings with it swipeable minimenus! Making all tall minimenus scrollable with your fingertips.
• Updated game icon 240.6 1d ago Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 Aug 17 • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.1 10/27/2025
version 240.5
posted on 2026-08-22
Version History Greetings Adventurers! Our latest update focuses on:
• Fixed an issue where tile highlights on the player's boat could appear on other boats.
• Fixed an issue where player character would face the wrong direction when fishing from a boat.
• Improved error messaging on the title screen. 240.5 5d ago • Fixed a crash when accessing Bond or Membership store pages 240.3 Aug 6 • Updated app icon for Wyrmscraig.
• Fixed an issue where the camera position failed to update at the correct frequency, making the game feel stuttery.
• Fixed a bug where taking the helm while Sailing would stop some sounds playing correctly.
• Fixed an issue where some music tracks were missing notes. 240.1 Aug 3 Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.1 10/27/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.3 10/15/2025
version 239.4
posted on 2026-07-28
Version History Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 Jul 14 • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.1 10/27/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.3 10/15/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.2 10/11/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.1 10/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 233.2 09/22/2025
version 239.4
posted on 2026-07-20
Version History Greetings Adventurers! Our latest update focuses on:
• General changes for future content. 239.4 6d ago • Fixed an input issue causing a laggy feel.
• Fixed a crash that could occur during login.
• Fixed an issue where tile highlights did not appear in some areas.
• Fixed an issue where NPC Tag would be lost after relogging.
• Fixed an issue where relogging didn't always bring up the sign in page. 239.2 Jul 3 Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.1 10/27/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.3 10/15/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.2 10/11/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.1 10/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 233.2 09/22/2025
version 239.1
posted on 2026-06-30
Version History Greetings Adventurer! Our latest update features the following:
• Updated app icon for Blood Moon Rises.
• General changes for future content. 239.1 Jun 22 Greetings Adventurer! Our latest update features the following:
Renderer
• Updated how brightness scaling is handled in Client to match Java client and show Gielinor as it's meant to be seen.
• A number of under-the-hood changes to the existing renderer required for future changes 238.5 Jun 8 Change notes draft:
* Fixed a rendering issue that broke depth sorting in several cases (Port gangplanks, Silk Chasm, ToA Wardens, Fairy Rings, etc)
* Mobile - Fixed an issue where Game Center / Google Play accounts weren't remembered correctly between sessions.
* Reverted the change made that allowed tapping the game window to dismisses the on-screen keyboard due to unintended consequences. 238.4 May 20 Greetings Adventurers! Our latest update contains the following:
Highlighting updates:
• Fixed an issue where NPC highlights would occasionally become disconnected from the NPC.
• Having 'Highlight entities on tap' enabled will no longer accidentally clear NPC highlights when you interact with them.
• We fixed an issue where the NPC 'Tag All' highlight wouldn't work on the first phase for bosses with multiple stages (e.g. Doom boss)
• We fixed an issue where Tile highlight fill could occasionally become offset from the tile edge, clip with the ground or become invisible.
• Fixed an issue where Tile highlights would be blocked or hidden by some building elements.
• Tile highlighter will now only display and allow marking of tiles on the current player level.
• Fixed an issue where Tile highlights on boats could be cleared when moving between map areas.
General changes:
• We fixed an issue where occasionally, some NPC overhead chat would not appear, particularly in combat scenarios.
• Tapping within the main game window now dismisses the on-screen keyboard if it's visible.
• Fixed an issue where characters would unexpectedly walk backwards.
• We fixed an issue where the minimap directional arrow from activities like Diving would get remain visible even after ending the activity.
• Fixed an issue where level requirements weren't displayed on some Wilderness Agility courses.
• Changed player data consent manager on Mobile. 238.2 May 18 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 238.1 May 5 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.5 Apr 13 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.4 Apr 7 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.2 Mar 26 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 237.1 Mar 24 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.4 Mar 9 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.3 Mar 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.2 Feb 23 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 236.1 Feb 2 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.6 Jan 12 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.5 12/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.4 11/17/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.3 11/07/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.2 11/03/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 235.1 10/27/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.3 10/15/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.2 10/11/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 234.1 10/08/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 233.2 09/22/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 233.1 09/09/2025 Greetings adventurers! In this update we've focused on:
• Fixes and engine optimizations
As always please leave us feedback and we hope you enjoy your time in Gielinor! 232.4 09/03/2025
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